Here's How GDC Is Working To Improve Its Environmental And Social Impact. 💚Learn More >>
A Word From Our Sustainability Sponsors
WEMADE, one of the most prestigious gaming companies in Korea, is heavily committed to becoming socially conscious while implementing corporate policies addressing environmentally sustainable practices. Mitigation of greenhouse gas emission, facilitation of ESG Committee, and partnership with UNICEF in supporting children’s education through the “Reimagine Education Project” represents our commitment.
Gala is a next generation game and entertainment company built on GalaChain, its native L1 blockchain powered by decentralized networks of user-operated nodes. GalaChain combines web3 benefits like smart contracts and digital ownership with the scalability and power to prime Gala for the transformation of countless industries throughout the world. Learn More >>
USC Games' Matthew Coopilton shares how a game jam feat. young Black and LGBTQIA+ student devs tackled climate justice through Afrofuturism, and why it's important to address climate themes in games. Watch Now >>
The number of gamers worldwide has continued expanding rapidly, bolstering the industry’s place as the largest entertainment sector by a wide margin. But all this growth is making it harder to ignore the wider context in which games are created and played. Perhaps the most pressing example of this is how much energy and materials go into manufacturing, shipping, developing and playing games on all the devices we use, and the unavoidable impact on the environment that entails.
Watch the recordings of the State of Unreal and Epic’s tech talks from GDC for a deep dive into Marvel 1943: Rise of Hydra, a look at LEGOⓇ Islands in UEFN, a tour of the new features in Unreal Engine 5.4, and much more.
How can educators support students in learning anti-racist game design skills through prototyping unpoliced Afrofuturistic worlds? This talk provides answers to this question, sharing principles for learning experience design generated through an education psychology research study on learning in an Afro-futurist and abolitionist- themed Critical Game Jam.
Terra Nil is a strategy game that eschews many of the mainstays of its genre. Lead designer Sam Alfred offers a look at how the team drew inspiration from the natural world to make a strategy game that's not about the exploitation of natural resources, but about balance. This talk on the design of Terra Nil illustrates how, by looking outside established boundaries, old genres can be reinvigorated.