Dr. Celia Hodent worked on Fortnite, the Assassin's Creed franchise and many other games as a UX expert. She joined the GDC Podcast to talk about the wondrous ins and outs of game UX. Listen Now >>
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"In a rare alignment of the planets, all of Gamasutra's editorial staff have been curating their own islands, and have weighed in with their thoughts about why Animal Crossing: New Horizons has turned into a smash hit." Read More >>
"Adding a brand new class to a game five years after its release isn’t an easy task at all. As executive producer, I'd like to submerge developers and players into our experience of making submarines, and the hurdles we overcame." Read More >>
"Sabotage Studio's Thierry Boulanger opens up about how the success of The Messenger allowed the studio to start in on Sea of Stars, and the impact COVID-19 has had on the game's development." Read More >>