Learn about VR use cases and trends
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IEEE Computer Society: Career Accelerator

february 2025

Virtual Reality

Virtual reality (VR) is a technology-induced experience that exploits mechanisms of human perception to falsify the sense of embodied presence in synthetic, computer-generated, three-dimensional (3-D) environments.


Source: Virtual Reality: A Journey From Vision to Commodity

1

Memory Recall for Data Visualizations in Mixed Reality, Virtual Reality, 3D and 2D

This article explores how the ability to recall information in data visualizations depends on the presentation technology. 

2

Exploring Bimanual Haptic Feedback for Spatial Search in Virtual Reality

Spatial search tasks are common and crucial in many Virtual Reality applications. This paper explores bimanual haptic feedback with various combinations of haptic properties.

3

INARA: The World’s First Gen AI-Designed VR Fashion Show

INARA showcased how advanced machine learning and motion capture could advance fashion without the need for traditional hardware like sensors or motion capture suits. This seamless integration highlighted the evolving synergy between AI and creative industries.

Video

An Empathetic Approach to Human-Centric Requirements Engineering Using Virtual Reality

An Empathetic Approach to Human-Centric Requirements Engineering Using Virtual Reality

This video explores the use of VR in assisting software engineers to better understand the perspectives of the end user for the purpose of human-centric requirements elicitation.

Show Your Face: Restoring
Complete Facial Images from Partial Observations for VR Meeting

Show Your Face: Restoring Complete Facial Images from Partial Observations for VR Meeting

An efficient framework for restoring users' facial data in VR meetings.

Additional Resources

IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
8 - 12 March, Saint-Malo, France -- Join us for an unforgettable IEEE VR conference. Engage with leading experts, explore cutting-edge innovations, and be part of a vibrant community dedicated to shaping the future of immersive technologies.

IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)
28 Feb - 4 March, Tucson, Arizona, USA -- WACV is the premier international computer vision event comprising the main conference and several co-located workshops and tutorials. With its high quality and low cost, it provides an exceptional value for students, academics and industry researchers.

Fund Your K-12 STEM Outreach Programs

The CS Juniors program seeks proposals for programs that broaden participation in computer science and STEM fields through interactive learning opportunities for K-12 students. 

Featured Jobs in our Career Center

Tenure-Track Faculty Positions at University of South Florida


Open-rank faculty position in Fintech and Computer Science at The Hong Kong University of Science and Technology


Full-time Assistant/Associate/ Full Professors at Chang Gung University

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