The New Face of 2D Animation - CrazyTalk Animator 3
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Reallusion
RealityCheck

October 2016
Free update iClone and Character Creator
Free update iClone and Character Creator
Video: CTA3 Work in Progress II
This teaser shows some of the awesome new features like prop deformation, interactive animated props, and the innovative facial animation system.
Video: CTA3 Work in Progress I
With the new and powerful Free­Bone Tools you can align bone controls along any image shape, create separated bone layers, or subdivide a surface to smoothly squash, stretch, bend and animate any unique designs in just minutes.
 
Character Creator creation
 
When Props Take the Lead
With FFD (Free Form Deformation) and Motion Curve, any prop can be a dynamite leading character. CrazyTalk Animator 3 also allows you to create your own interactive props with multiple animations. By replacing sprite elements, the same animation pattern can be reused to present totally different concepts.
Character Creator creation
 
Optimized Facial Animation System
The innovative new facial system allows animators to do much more with fewer sprites, such as morphing and stretching facial features to create continuous, smooth and bouncy cartoon-like expressions.
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CrazyTalk Animator 2
Though it looks nice, CTA2 animation still were a bit jumpy when purely using sprite switch.
CrazyTalk Animator 3
Now you have more fluent motions by combining FFD, transformation & sprite switches.
  iClone 6.52 - Sneak Peek
A Growing Ecosystem of Reallusion Products
  • Export RL Motion to CrazyTalk Animator 3 Pipeline.
    RL Motions, are a newly introduced 3D motion format which can be used in both iClone 6.52, and CrazyTalk Animator 3 Pipeline, for forward compatibility.
  • Export character, accessory, and hair to CrazyTalk 8.1 Pipeline through Character Creator.
  • Import 3D head and talking script from CrazyTalk 8.1 Pipeline.
Motion_curve
  Character Creator 1.52 - What's New?
Automatically Hide Inner Meshes
Auto Hide Mesh function automatically detects over-lapped meshes from multiple dress layers, and quickly hides unwanted faces with a single click. It works on all the meshes of the character including; body and clothes instead of individual layer meshes.
Motion_curve
It solves the penetration issues caused by protruding shapes by the inner mesh layers.
Motion_curve
 
Maintains clothing shape instead of the conforming cloth method which may inflate the outer clothing layers.
Motion_curve
 
Improves performance for iAvatar formats in iClone, and also decreases the exported file size for the character in OBJ or FBX format in 3D game engines.
Motion_curve
Motion_curve
Free update iClone and Character Creator
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