Simon Abou Assi (Senior AI Programmer, Massive Entertainment – a Ubisoft Studio)
Sarah Schulze (Senior Gameplay Animator, Massive Entertainment – a Ubisoft Studio)
Juan Miguel Lechuga Pérez (Senior Gameplay Programmer, Massive Entertainment – a Ubisoft Studio)
How can a companion be more useful than a blaster bolt?
Welcome to an inside look at the development of Nix, Kay Vess' adorable companion in Star Wars Outlaws. A grounded character in an open world game can bring a set of realization and navigation challenges which are not often tackled in game development. |