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Game Monthly Newsletter // September 2021 | Game Developers Conference, March 21-25, San Francisco, CA
The December 2021 edition of the GDC Monthly Newsletter includes:

  • A new GDC Podcast feat. Bryan Collinsworth of The Last of Us Part II
  • A newly posted GDC talk, "Let's make a PICO-8 Game in 30 Minutes!"
  • The latest in GDC News and more...
GDC Event News
GDC 2022 in San Francisco - March 21-25, 2022 - Registration is open! On-site and virtual pass options available. Learn More »

GDCA 2022 - The Game Developers Choice Awards introduces the Social Impact Award. Learn More »
GDC Podcast
RPG Disco Elysium
Bryan Collinsworth, game designer at Naughty Dog, joins us to chat about his philosophies on game design, and how he helped bring outstanding performances to NPC allies in The Last of Us Part II.
Top YouTube Game Dev Picks
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In this 2021 GDC Game Career Seminar session, game developer Matthew Lindsay demonstrates the abilities of PICO-8—a fantasy console for making, sharing, and playing tiny games and computer programs—by building a game within 30 minutes.  
Editor's Picks
Tommy Thompson
A good video game horse is very difficult to get right. But Rockstar Games went above and beyond in its efforts for Red Dead Redemption 2.

Simon Girard
When Ubisoft's sprawling open world games became increasingly dynamic, the company had to develop new AI that could keep up. Ubisoft Quebec AI programmer Simon Girard explains in-depth.

William Dyce
Games aren't stories per se, but stories -- and sometimes excellent ones -- emerge from players' interactions with their systems.

Bryant Francis
"The heart of the cards" isn't just for teenagers with anime hair anymore.

Bryant Francis
Relic Entertainment talks about their new approach to the Age of Empires series.
 
Gift ideas for the Game Developer in Your Life

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Wishing you Happy Holidays and a healthy New Year!
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