Starting from v3, Character Creator will turn into a stand-alone character generator to fulfill the multi-faceted demands of our user-base in the realm of AR/VR, game, and animation production. | Starting from v3, Character Creator will turn into a stand-alone character generator to fulfill the multi-faceted demands of our user-base in the realm of AR/VR, game, and animation production. In this WIP 1, take the first look at the benefits of working with one of the world's most interoperable and user friendly content creation pipelines. |
| | Versatile Pro Character Base The new generation base mesh preserves quad face data, making it convenient to modify in a 3rd party software. Users will be able to use the hassle-free GoZ function, inside CC3, to launch their item of interest into ZBrush, to modify in quad face mode. Later they can instantly send the results back to CC3. |
| | Optimized Content Creation Pipeline With the auto-skin tool, asset developers can easily turn OBJs into clothes without the assistance of 3rd party software. Users can also refine the auto-skinned cloth with a spectrum of weight editing tools. |
| | Photorealistic Render - Iray Iray plug-in provides high interactivity and fast image output while ensuring material likeness. It also transports lights from CC/iC including - IBL, directional, point, spotlight, and emissive mesh materials while creating realistic skin renderings using subsurface scattering (SSS), with specified translucent radius. |
| | JOIN NOW! - 2018 Animation At Work Contest The 2018 Animation At Work Contest is getting juicier. Besides original sponsors like VEGAS and Affinity, now Digital Juice has been confirmed as a sponsor with a LIFE-TIME prize of free content! DON'T MISS this chance to win US $2,000 cash and prizes from VEGAS, Affinity and Digital Juice! |
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