We can't wait to see you for the 39th edition of Game Developers Conference, where we’re connecting the 🌎 through games! Every year, thousands of game developers come together in San Francisco to learn, network, and grow their careers—and this year is packed with exciting opportunities you'll never forget.
- The GDC Team
Getting pumped for GDC?
Here's our official playlist for GDC 2025! Featuring songs from games in several of this years sessions.
We've unveiled the complete schedule, featuring hundreds of sessions now accessible through the GDC Session Viewer and our official event platform. READ MORE »
The future of game discovery is here through short form frictionless interactive game highlights. The power of play is just a click away. Check out Ludeo's latest integration from Neon Doctrine's Lost Castle. We created campaigns allowing influencers around the world to immediately experience challenges created by the studio featuring playable game highlights that DID NOT require downloading or ownership of the game.
Go from watchable game highlights to PLAYABLE game highlights. To learn more please contact us to book an appointment at GDC at bizdev@ludeo.com or visit www.ludeo.com.
The Quality Assurance department at Obsidian have taken great strides in shifting the perception and use case of QA Analysts on Avowed from being 'testers' who spend the majority of their work hours playing the game and reporting obvious bugs.
Billy Basso developed his game, Animal Well, completely from scratch over the course of 7 years. Weighing in at only 33mb, Animal Well has been lauded by critics and fans for both its elegant design and technical sophistication.
The game Black Myth: Wukong stands as the latest testament to the transformative power of ray tracing technology, as its lavish art design and numerous scene assets posed a significant challenge to modern real-time rendering pipeline.
Whether you're attending GDC in person or online, visit our Autodesk at GDC page to sign up for exclusive learning content to help you create your best game yet. Discover how groundbreaking games are made, unlock your creative potential with modern workflows, and stay updated on everything game dev.
Square Enix game designer Momoka Aono dives into the Active Time Lore feature in FFXVI, explaining why she decided to make a dictionary with over 400 entires... and no spoilers!
We're happy to announce Emma Kidwell as your emcee for the 2025 Independent Games Festival Awards! Check out her welcome video and highlights from last year's event.