It's a FREE CTA 4.3 Update! In CTA's latest version 4.3, Reallusion bridges Cartoon Animator (CTA) to Adobe After Effects for enhanced post production workflow. | October, 2020 | |
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| It's a FREE CTA 4.3 Update! In CTA's latest version 4.3, Reallusion bridges Cartoon Animator (CTA) to Adobe After Effects for enhanced post production workflow. Through the AE Script, you can reconstruct exported CTA projects as AE layers, keep keyframes and the Z depth of all objects, along with sound and camera movement. The new CTA to AE pipeline gives the highest flexibility on final compositing and VFX editing in After Effects. | |
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| | Sefki Ibrahim shares his tips and tricks on how to take advantage of Character Creator, SkinGen and Texturing.xyz multi-channel face textures to create a real-time character (Ed Harris), to easily animate face and body in Unreal Engine. | It’s a 5-part series video tutorial with high quality instructions ranging from sculpting in ZBrush, projecting XYZ maps via Wrap, fine tuning maps with Mari, generating hair cards with Substance Designer, Maya and ZBrush. | |
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| | We added 5 new virtual outfits to meet the demands for ultra-realistic, digital photogrammetry actors. They are optimized for CC3+ Base. All clothes and shoes are fully rigged and come with 2 levels (high poly/low poly) of mesh. All outfits can be dressed on any standard CC3 character and conform to any body shape. | |
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| | | Can't Watch This Without Singing |
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| | | Quickly manage your objects: iGroup | iCloneTips: Dealing with too many objects in your animation? Then this tool is for you! The iGroup plugin allows you to manage hundreds of objects in a tree structure, which you can quickly assign with hot-keys! | |
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| | Correction: Animation At Work Contest 2020 - END DATE | In the previous Sep. 18th newsletter the submission deadline for the Animation at Work contest was erroneously reported. The correct end date for the contest is on Oct. 5th, 2020 (0:00/Pacific Time). |
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