Mozilla Developer Newsletter
More from Firefox 76: High Performance Web Audio with AudioWorklet

In this follow-up to last week's Firefox 76 release, Paul Adenot, Karl Tomlinson, and Adam Stevenson talk about Mozilla's “no-compromises” implementation of the AudioWorklets feature in the WebAudio API. Web developers can use AudioWorklet to write arbitrary audio processing code, raising the bar for emerging web experiences like 3D games, VR, and music production.
Find Out More




Other News


Get Nifty Swag, Supporting MDN

MDN dino t-shirts, bottles, aprons, and more—you can get them all from the new MDN Swag Shop. The proceeds support MDN's efforts to provide quality, continuously-updated learning and documentation resources to help you build the web.

Get Some Swag! from the EU Store →

Get Some Swag! from the US Store →

Get Some Swag! from the Australia Store →

Audio on MDN: Using the Web Audio API

To complement our Audio Worklet headliner, we've got advice from MDN to get you started using the Web Audio API, and creating cool web experiences.

Try It Out →

Graphics on MDN: Visualizing data with matrix math for the web

We've had a lot of news for you lately about graphics and mixed reality on the web, from the implementation of the WebGPU standard in Nightly to the Hubs Cloud launch and Unity WebXR exporter. Matrix math concepts underlie powerful graphics technologies for the web, including the WebXR (VR and AR) API, WebGL, and GLSL shaders. MDN writers have created resources to help you understand these concepts.

Explore →




Upcoming Online Events

Enjoy 200 OK and HalfStack Online in May, and Enthusiasticon in June.

200 OK (May 15) →
HalfStack Online (May 19) →
Enthusiasticon (June 6) →


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