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Over 500 Sessions to choose from including…

How Sound Tells the Story of ‘Night in the Woods’

Em Halberstadt, A Shell in the Pit
AUDIO, DESIGN TRACKS

Better than the Original: Making a Sequel to 'SteamWorld Dig'

Brjann Sigurgeirsson, Image & Form International AB
INDEPENDENT GAMES SUMMIT

The Visual Effects Technology of 'Destiny'

Ali Mayyasi and Brandon Whitley, Bungie
VISUAL ARTS, PROGRAMMING TRACKS

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Google Play’s Sarah Thomson explores what indies can do in mobile games

Since you’ve been working so closely with indies, what’s Google’s current strategy for indie games?

As gamers ourselves, we look to the huge value indies provide on other gaming platforms such as PC and console. In many ways, mobile is no different, except we’re younger. Google Play has a massive opportunity to turn Play into a hotbed of innovation via indie games.

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Don't Miss Out on GDC 2018 featuring...

img   500+ sessions across all aspects of game development lead by industry experts
img   300+ exhibitors showcasing the latest technologies and games
img   Independent Games Festival & Awards Ceremony
img   Game Developers Choice Awards
img   Interactive spaces and networking opportunities
 
 
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