Coherent Labs’ Gameface platform democratizes the way game user interface (UI) and UX are created. It enables game developers, artists, and designers to take advantage of modern web technologies (HTML, CSS, JavaScript), visual and code-based workflows, and countless tools, to build beautiful, accessible, performant, and user-friendly games. Game studios are benefiting from reduced costs and shortened time to market, by leveraging the most popular UI and application ecosystem and the vast pool of developers. Gameface supports popular game engines out of the box and natively runs on All Consoles, PC, and Mobile.
Nintendo's Takahiro Takayama explains how the team used physics to make Link's pot portable... and how players aren't just using it for stew. Watch Now >>
Find out how 'Prince of Persia' developer Jordan Mechner used rotoscoping to build his characters in the 1984 martial arts game, 'Karateka.' Watch Now >>
Athenian Rhapsody takes players through a ridiculous RPG world filled with silly characters and even sillier minigames. The hijinks can get so out of hand that the playthroughs themselves can become a unique collectible that players can trade with one another.
Tipalti is a global finance automation company helping finance teams drive business growth by automating and streamlining accounts payable, mass payments and procurement in one connected suite. Over 4,000 growth-minded companies globally use Tipalti’s suite of solutions to reduce their manual finance workload by 80% and accelerate close by 25%, all while strengthening financial and spend controls.
Developers of The Legend of Zelda: Tears of the Kingdom discuss structuring an expanded Hyrule around physics-based gameplay and evolved sound design! Join the game's Technical Director Takuhiro Dohta, Lead Physics Programmer Takahiro Takayama, and Lead Sound Engineer Junya Osada as they explore challenges their teams faced when approaching this sequel.
Sometimes people say "Quaternions are 4 dimensional". They are trying to scare you. It's no more true than "3x3 matrices are 9 dimensional", and no more helpful either. There is a concrete, 3D way to visualize quaternions. In this GDC 2023 session, Hamish Todd dives into how quaternions are created, interpolated, and composed together.