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Take part in GDC’s network of game dev knowledge with the Monthly Newsletter
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GDC Monthly Newsletter
The November 2022 edition of the GDC Monthly Newsletter includes:

  • Last chance to register for December GDC Masterclass courses
  • GDC YouTube Highlights: The Animated World of 'Ratchet and Clank: Rift Apart'
  • GameDeveloper.com Editor's Picks: Deep Dive: The art of LEGO Bricktales - Stephan Sossau, Nathalie Schuster-Gieb
GDC Event News
GDC 2023 Registration is Open! Get your pass early for the best rates.

GDC Masterclass - There are only two weeks left to register. Take $150 off any December course with code MC-LAST-CHANCE22
GDC Vault Highlights
“Shedworks’ Gregorios Kythreotis presents an overview of the visual art goals, challenges and solutions in making Sable, and how limitations of a small team informed their approach to art and design production.”

“Panelists discuss why the State Department considers games a powerful tool for combating threats to cultural heritage, and see the outcome of the jam itself with examples of some of the solutions created by the global developer community.”

"Project management methodologies and processes in the video game industry have been analyzed over and over again, often sold as production cure-alls. While these mechanics of game production are indeed important, there's another critical facet that has been explored far less: the emotional and elusive feel of being a great leader/producer/project manager. Once processes are in place, in order to maintain the health of a project the leader must have their finger firmly on the pulse of the team and be able to diagnose situations that often call for drastically different solutions.”
GameDeveloper.com Editor's Picks
Stephan Sossau, Nathalie Schuster-Gieb
Here are the technical considerations that went into recreating the classic LEGO diorama in a virtual setting.

Bryant Francis
Marvel Snap shows that the ex-Hearthstone developers at Second Dinner can find new life in the collectible card game genre.

Henry Ewins
Take a look at how developers are trying to rewrite the depiction of mental health as a source of horror in video games.

Bryn Gelbart
A pandemic-delayed game exhibit finds new life in the middle of New York City.

Barry Levitt
The developers behind Untitled Goose Game, Unpacking, and Rain on Your Parade weigh how best to respect players' time when shipping new content.
GDC YouTube Highlights
The Animated World of 'Ratchet and Clank: Rift Apart'
In this 2022 Animation Summit session, Insomniac Games’ Lindsay Thompson discusses the process and inspiration for animating the cinematic cutscenes and gameplay animation for Ratchet and Clank: Rift Apart.