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Game Monthly Newsletter // September 2021 | Game Developers Conference, March 21-25, San Francisco, CA
October 2021's edition of the GDC Monthly Newsletter includes:

  • A new GDC Podcast feat. Justin Keenan of Disco Elysium
  • A newly posted GDC talk, "Breathing Life into Greek Myth: The Dialogue of Hades"
  • The latest in GDC News and more...
GDC Event News
GDC Masterclass - December 9 & 10, 2021 - Registration is now open! Learn More »

alt.ctrl.GDC 2022 - Submissions close December 3. Learn More »
GDC Podcast
RPG Disco Elysium
On GDC Podcast episode 25 we have Justin Keenan, writer and narrative designer on ZA/UM's groundbreaking RPG Disco Elysium. We talk about world-building, writing on a team, and his approach to creating characters.
Top YouTube Game Dev Picks
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In this 2021 GDC session, Supergiant Games’ Darren Korb and Greg Kasavinbreak down how an independent studio with fewer than 20 employees managed to release a fully voiced video game with more than 22,000 lines of dialogue—during a global pandemic.
Editor's Picks
Sam Faulkner, Platon Fomichev, Nikita Shipovalov and Andrey Kits
Larian Studios breaks down how they tackled challenges like controls, memory requirements, multiplayer, rendering, and more when developing DOS2 for iOS. READ MORE »

Jack Yarwood
We speak with the musicians behind the unforgettable soundtrack to Metal Gear Solid 2: Sons of Liberty, a game that reshaped the landscape for video game music. READ MORE »

Kris Graft
Andy Booth, studio technical director at Alan Wake Remastered co-developer d3t, answers our questions about the technical challenges of bringing the psychological thriller to new-gen consoles. READ MORE »

Chris Kerr
"We had to make a lot of things that weren't interdependent and could live without each other." READ MORE »

Bryant Francis
Eastward's Tommo Zhou discusses why a 2D pixelated aesthetic was perfect for Pixpil's debut adventure game.READ MORE »
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