Digital Video Newsletter

 

Cristina Clapp - Editor

 
 
  Digital Video Newsletter
 
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  Creation - 5.12.17
 
 
 
Series "Why 360 Film is in the Midst of a Reboot" Explores an Evolving Industry
Armando Kirwin investigates some of the factors impacting 360 filmmaking in a multipart series.

"360 film production technology has gone from proprietary systems held by a few well-funded companies to now being accessible by basically anyone," Kirwin explains.

"Traditional production technology experienced a similar transformation, but whereas it took many decades for that to happen in Hollywood, it looks like it will only take 360 film another year or two for the major production technologies to be well democratized."
VR Film "Arden's Wake" Is a "Captivating Experience" Unlike Any Other
Tarik Benbrahim, Averie Timm and Huong Nguyen Thien Discuss RYOT's New Virtual Reality Documentary "Saving Son Doong"
Time Inc.'s VR Guru Is Forging a New Path Through Immersive Storytelling
This Virtual Reality Film Lets You Experience Apocalypse Firsthand
"Broken Night" Creators: VR Interactivity Should Be More About Empathy Than Surprises
 
 
 
 

 
 
 
 
  Distribution
 
 
 
Realm of Even More Senses: The Physical Possibilities of VR
"VR often gets a bad rap for being isolating, but if it is combined with touch it could wind up being the most intimate medium of all."
Discussion Available on Demand: "The Power To See Ahead"
Facebook to Target Long-Form Video Content
Netflix and Facebook Seem to Share a Crucial Thesis About the Future of TV Shows
NASA Streams First Live 4K Video From Space
It's a Mad, Mad Augmented Virtual World
"Björk Digital," an Exhibition of Groundbreaking VR Video Works, Opens in Los Angeles
NBC: "Social Media Crucial to the Future of Network TV"
 
 
 
 

 
 
 
 
  Consumption
 
 
 
Immersive Formats Create the Biggest Revenue Streams
"AOL says that although immersive formats are yet to fully take off with consumers, live formats are becoming mainstream, particularly on social media platforms drawing in a wide range of audiences for short bursts of time as a result."
Understanding Online Television and Its Audience: "The Handmaid's Tale"
You Twist. You Turn. You Move. (And You're Just the Viewer.)
Google is Convinced That Live-Action VR is the Way to Consumers' Hearts and Heads
TV is Not Dying: It's Lies, Damn Lies and Bad Media Statistics
Taking Fan Experiences to the Next Level With Technology
Study Shows Preference for Watching TV on Television Sets is Plummeting
The Virtual Reality Content Business That Isn't
 
 
 
  Expertise
 
 
 
Fuller VR News Adoption Stymied by Cost and Slow Technology
Virtual reality was the next big thing. Until all of a sudden it wasn't.

Despite a great deal of hype and a handful of forward-thinking early adopters, there have been more than a few speedbumps when it comes to widespread adoption of virtual reality in news environments. That's according to a new report from the Reuters Institute for the Study of Journalism, which took an in depth look at VR journalism and where the technology is headed.
What's Wrong with Twitter's Live-Video Strategy
Roundtable Discussion on the Future of VR
Representatives Launch Virtual Reality Caucus
Augmented, Virtual Technology Boosts Storytelling and Revenue Streams
The Impact of Virtual Reality on Learning
Warner Bros. Chief Digital Officer: VR and AR Have Huge Potential
Learning From Virtual Reality Failures
Experts Brainstorm on Making Social VR Welcoming, Safe and Collaborative
 
 
 
 
 
 
 
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