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NN/g Newsletter
New Articles

The UX of AI: Lessons from Perplexity

 

Kate Moran · 5 min read

 

The NN/g UX Podcast featured Henry Modisett, head of design at Perplexity AI, who shared how to make AI tools usable and efficient for information seeking.

 

Usability Heuristics Applied to Board Games

 

Evan Sunwall · 12 min read

 

Usability heuristics suggest what influences the design of successful board games.

 


New Videos

🎥 Measuring DesignOps with REACH

 

Kate Kaplan · 3 min video

DesignOps success is difficult to measure. Use the REACH framework (Results, Efficiency, Ability, Clarity, Health) to identify and triangulate relevant DesignOps metrics.
 

🎥 Encouraging Flow State in Products

 

Caleb Sponheim · 3 min video

A Flow State is an enjoyable mental state of extreme focus provided by the perfect balance of challenge and skill. Follow our 3 tips to design products that allow users to enter the flow state.
 

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