How Star Wars gave birth to a new commerce ecosystem, plus all the payments news you missed last week.

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Sat - December 16, 2017


2017 In Payments: The Year Of …


TRENDING: Where Payments, Logistics And The Last Mile Converge


Integrated Payments: The Way To An SMB’s Heart


Standardizing Digital Payments Standardization


The Growing Demand For International Invoicing


The Three Things FIs Need To Know About Payments Innovation


Assembling Millennials' Digital Master Payments Plan


No Straight Path On The PayFac Road


TRENDING: IBM On The New Rules Of The ‘API Economy’


Bringing 'Try Before You Buy' To Interior Design


Fourteen Months In, Extra Credit For Faster (ACH) Credit?


Corporates Headed For GDPR Wakeup Call


TRENDING: Retail And The Power Of Real-Time Pricing


Person Present: The Future Of CNP Identity Verification


eBay Bets On Better Data


Investors Haven’t Forgotten About Alternative SMB Finance


Inside Visa's Vision For Cashless Commerce


Is Mainstream Retail Right For AR?


Fiverr And The ‘Other’ Gig Economy


Max Levchin On What Comes After $200M Worth Of Capital Affirmation


Hitting Reset On Real World Retail Design


Hyperwallet CEO On Supporting Payments For Amazon Sellers — Down Under


Shopping Malls Freshen Up With Chatbots


2017: The Year Retail Got Its Experiential Act Together


Here’s How The Opioid Crisis Is Costing Retailers $9B A Year


NEW REPORT: Bots Inside Of Messaging Apps Target Customer Service, Not Sales


ClassPass And The Battle Of The Bulge, Waged Digitally


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The Story Of Star Wars Commerce
 

A long time ago, in an entertainment galaxy far, far away, movies succeeded or failed on their own creative merit. Today, a corresponding line of toys and other merchandise can pull a poorly-performing movie out of the red. It all began in 1977 with Star Wars: A New Hope, a film that toy companies never expected to succeed, but which has instead spawned the most successful (and longest-running) merchandising legacy in history. Here’s how it all went down, and how the release of Episode VIII: The Last Jedi will continue the saga — for both fans and for toymakers — in 2017.

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Why TV Is Connected Commerce’s Next Big Thing
 

President Trump isn’t the only person watching four — or more — hours of television every day. That’s actually how much time most consumers in the U.S. spend actively sitting in front of the TV daily — some 174 billion hours a year, and accounting for more than half of all their leisure time. It’s why Karen Webster says television has the potential to be a very powerful connected commerce channel with a whole crop of new players — and some familiar names — positioned to cash in when it happens.

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