In this talk, Adonis Stevenson, VFX Director at Criterion Games, EA, will talk about why Need For Speed Unbound chose to blend a realistic world with it's stylized Driving Effects, the artistic journey taken to get to the end result, and the technical approach used to achieve it. Read More >>
Memes! Dancing! Louis Theroux rap remixes! TikTok has become an indispensable part of indie game marketing in the past few years, but it can also be overwhelming. Is it possible to succeed while still being you? Read More >>
Graham Parkes (Writer & Creative Director, GoodbyeWorld Games)
Before Your Eyes began its life as a simple student project with an innovative idea, and ended up as a BAFTA award-winning multi-platform title. In between were seven long years of stop-and-start development, which challenged the team's faith that it could ever get done. Read More >>